Fixed ridiculous CPU usage

This commit is contained in:
Nate Choe
2022-01-25 05:10:04 -06:00
parent 96794b2696
commit 6bbfb59d34
5 changed files with 73 additions and 79 deletions

View File

@@ -32,36 +32,28 @@
#include <responses.h> #include <responses.h>
#include <connections.h> #include <connections.h>
Connection *newConnection(int fd) { int newConnection(int fd, Connection *ret) {
Connection *ret = malloc(sizeof(Connection));
if (ret == NULL)
return NULL;
ret->fd = fd; ret->fd = fd;
ret->progress = RECEIVE_REQUEST; ret->progress = RECEIVE_REQUEST;
ret->currLineAlloc = 30; ret->currLineAlloc = 30;
ret->currLineLen = 0; ret->currLineLen = 0;
ret->currLine = malloc(ret->currLineAlloc); ret->currLine = malloc(ret->currLineAlloc);
if (ret->currLine == NULL) { if (ret->currLine == NULL)
free(ret); return 1;
return NULL;
}
ret->allocatedFields = 10; ret->allocatedFields = 10;
ret->fields = malloc(sizeof(Field) * ret->allocatedFields); ret->fields = malloc(sizeof(Field) * ret->allocatedFields);
if (ret->fields == NULL) { if (ret->fields == NULL) {
free(ret->currLine); free(ret->currLine);
free(ret); return 1;
return NULL;
} }
ret->path = NULL; ret->path = NULL;
ret->body = NULL; ret->body = NULL;
//pointers to things that are allocated within functions should be //pointers to things that are allocated within functions should be
//initialized to NULL so that free() doens't fail. //initialized to NULL so that free() doens't fail.
return 0;
ret->next = NULL;
return ret;
} }
void resetConnection(Connection *conn) { void resetConnection(Connection *conn) {
@@ -79,7 +71,6 @@ void freeConnection(Connection *conn) {
free(conn->path); free(conn->path);
free(conn->fields); free(conn->fields);
free(conn->body); free(conn->body);
free(conn);
} }
static int processRequest(Connection *conn) { static int processRequest(Connection *conn) {

View File

@@ -50,8 +50,6 @@ typedef struct Connection {
size_t bodylen; size_t bodylen;
size_t receivedBody; size_t receivedBody;
struct Connection *next;
char *currLine; char *currLine;
//persistent //persistent
size_t currLineAlloc; size_t currLineAlloc;
@@ -62,7 +60,7 @@ typedef struct Connection {
//Ephemeral fields: Things which are freed and reallocated after each new //Ephemeral fields: Things which are freed and reallocated after each new
//request, path, body //request, path, body
Connection *newConnection(int fd); int newConnection(int fd, Connection *ret);
//returns non-zero on error. creates a new connection bound to fd //returns non-zero on error. creates a new connection bound to fd
void resetConnection(Connection *conn); void resetConnection(Connection *conn);
void freeConnection(Connection *conn); void freeConnection(Connection *conn);

View File

@@ -27,11 +27,10 @@ typedef struct {
int *pending; int *pending;
//pending[thread id] = the number of connections being handled by that //pending[thread id] = the number of connections being handled by that
// thread // thread
int *schedule; int notify;
/* /*
* schedule[0] = the thread that should take the next connection (-1 if * When this runner should accept a connection, notify will contain an
* there is no connection). * int ready to be read.
* schedule[1] = the fd of the connection to be accepted
*/ */
int id; int id;
} RunnerArgs; } RunnerArgs;

View File

@@ -103,21 +103,20 @@ int main(int argc, char **argv) {
} }
int *pending = calloc(processes - 1, sizeof(int)); int *pending = calloc(processes - 1, sizeof(int));
int *schedule = malloc(2 * sizeof(int)); int (*notify)[2] = malloc(sizeof(int[2]) * (processes - 1));
if (schedule == NULL)
exit(EXIT_FAILURE);
schedule[0] = -1;
pthread_t *threads = malloc(sizeof(pthread_t) * (processes - 1)); pthread_t *threads = malloc(sizeof(pthread_t) * (processes - 1));
if (threads == NULL) if (threads == NULL)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
for (int i = 0; i < processes - 1; i++) { for (int i = 0; i < processes - 1; i++) {
if (pipe(notify[i]))
exit(EXIT_FAILURE);
RunnerArgs *args = malloc(sizeof(RunnerArgs)); RunnerArgs *args = malloc(sizeof(RunnerArgs));
if (args == NULL) if (args == NULL)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
args->site = site; args->site = site;
args->pending = pending; args->pending = pending;
args->schedule = schedule; args->notify = notify[i][0];
args->id = i; args->id = i;
pthread_create(threads + i, NULL, pthread_create(threads + i, NULL,
(void*(*)(void*)) runServer, args); (void*(*)(void*)) runServer, args);
@@ -126,7 +125,6 @@ int main(int argc, char **argv) {
for (;;) { for (;;) {
fsync(fd); fsync(fd);
//TODO: Find out why this works //TODO: Find out why this works
if (schedule[0] == -1) {
int newfd = accept(fd, (struct sockaddr *) &addr, int newfd = accept(fd, (struct sockaddr *) &addr,
&addrlen); &addrlen);
if (newfd < 0) if (newfd < 0)
@@ -142,8 +140,8 @@ int main(int argc, char **argv) {
lowestCount = pending[i]; lowestCount = pending[i];
} }
} }
schedule[1] = newfd; if (write(notify[lowestThread][1], &newfd, sizeof(newfd))
schedule[0] = lowestThread; < sizeof(newfd))
} exit(EXIT_FAILURE);
} }
} }

View File

@@ -22,6 +22,7 @@
#include <string.h> #include <string.h>
#include <assert.h> #include <assert.h>
#include <poll.h>
#include <fcntl.h> #include <fcntl.h>
#include <unistd.h> #include <unistd.h>
#include <sys/socket.h> #include <sys/socket.h>
@@ -33,49 +34,56 @@
void *runServer(RunnerArgs *args) { void *runServer(RunnerArgs *args) {
Sitefile *site = args->site; Sitefile *site = args->site;
int *pending = args->pending; int *pending = args->pending;
int *schedule = args->schedule; int notify = args->notify;
int id = args->id; int id = args->id;
Connection *connections = NULL; int allocConns = 100;
Connection *last = NULL; struct pollfd *fds = malloc(sizeof(struct pollfd) * allocConns);
//Connections are processed in a queue, which is really just a linked Connection *connections = malloc(sizeof(Connection) * allocConns);
//list where we add to the end and read from the beginning. assert(fds != NULL);
assert(connections != NULL);
fds[0].fd = notify;
fds[0].events = POLLIN;
int connCount = 1;
//connections are 1 indexed, this is because fds[0] is the notify fd.
for (;;) { for (;;) {
if (schedule[0] == id) { poll(fds, connCount, -1);
Connection *newconn = newConnection(schedule[1]);
assert(newconn != NULL);
if (last == NULL) for (int i = 1; i < connCount; i++) {
connections = newconn; if (updateConnection(connections + i, site)) {
else connCount--;
last->next = newconn; memcpy(fds + i, fds + connCount,
last = newconn; sizeof(struct pollfd));
pending[id]++;
schedule[0] = -1;
}
Connection *prev = NULL;
Connection *iter = connections;
//I know of the Linus Thorvalds good taste code thing, it just
//gets very confusing very fast to think about pointers to
//pointers which have pointers.
while (iter != NULL) {
if (updateConnection(iter, site)) {
if (iter == last)
last = prev;
Connection *old = iter;
iter = iter->next;
freeConnection(old);
if (prev == NULL)
connections = iter;
else
prev->next = iter;
pending[id]--; pending[id]--;
} }
else {
prev = iter;
iter = iter->next;
} }
if (fds[0].revents == POLLIN) {
if (connCount >= allocConns) {
allocConns *= 2;
struct pollfd *newfds = realloc(fds,
sizeof(struct pollfd) * allocConns);
if (newfds == NULL)
exit(EXIT_FAILURE);
fds = newfds;
Connection *newconns = realloc(connections,
sizeof(Connection) * allocConns);
if (newconns == NULL)
exit(EXIT_FAILURE);
connections = newconns;
}
int newfd;
if (read(notify, &newfd, sizeof(newfd)) < sizeof(newfd))
exit(EXIT_FAILURE);
fds[connCount].fd = newfd;
fds[connCount].events = POLLIN;
if (newConnection(newfd, connections + connCount))
exit(EXIT_FAILURE);
connCount++;
pending[id]++;
} }
} }
return NULL; return NULL;