Fixed ridiculous CPU usage

This commit is contained in:
Nate Choe
2022-01-25 05:10:04 -06:00
parent 96794b2696
commit 6bbfb59d34
5 changed files with 73 additions and 79 deletions

View File

@@ -32,36 +32,28 @@
#include <responses.h>
#include <connections.h>
Connection *newConnection(int fd) {
Connection *ret = malloc(sizeof(Connection));
if (ret == NULL)
return NULL;
int newConnection(int fd, Connection *ret) {
ret->fd = fd;
ret->progress = RECEIVE_REQUEST;
ret->currLineAlloc = 30;
ret->currLineLen = 0;
ret->currLine = malloc(ret->currLineAlloc);
if (ret->currLine == NULL) {
free(ret);
return NULL;
}
if (ret->currLine == NULL)
return 1;
ret->allocatedFields = 10;
ret->fields = malloc(sizeof(Field) * ret->allocatedFields);
if (ret->fields == NULL) {
free(ret->currLine);
free(ret);
return NULL;
return 1;
}
ret->path = NULL;
ret->body = NULL;
//pointers to things that are allocated within functions should be
//initialized to NULL so that free() doens't fail.
ret->next = NULL;
return ret;
return 0;
}
void resetConnection(Connection *conn) {
@@ -79,7 +71,6 @@ void freeConnection(Connection *conn) {
free(conn->path);
free(conn->fields);
free(conn->body);
free(conn);
}
static int processRequest(Connection *conn) {

View File

@@ -50,8 +50,6 @@ typedef struct Connection {
size_t bodylen;
size_t receivedBody;
struct Connection *next;
char *currLine;
//persistent
size_t currLineAlloc;
@@ -62,7 +60,7 @@ typedef struct Connection {
//Ephemeral fields: Things which are freed and reallocated after each new
//request, path, body
Connection *newConnection(int fd);
int newConnection(int fd, Connection *ret);
//returns non-zero on error. creates a new connection bound to fd
void resetConnection(Connection *conn);
void freeConnection(Connection *conn);

View File

@@ -27,11 +27,10 @@ typedef struct {
int *pending;
//pending[thread id] = the number of connections being handled by that
// thread
int *schedule;
int notify;
/*
* schedule[0] = the thread that should take the next connection (-1 if
* there is no connection).
* schedule[1] = the fd of the connection to be accepted
* When this runner should accept a connection, notify will contain an
* int ready to be read.
*/
int id;
} RunnerArgs;

View File

@@ -103,21 +103,20 @@ int main(int argc, char **argv) {
}
int *pending = calloc(processes - 1, sizeof(int));
int *schedule = malloc(2 * sizeof(int));
if (schedule == NULL)
exit(EXIT_FAILURE);
schedule[0] = -1;
int (*notify)[2] = malloc(sizeof(int[2]) * (processes - 1));
pthread_t *threads = malloc(sizeof(pthread_t) * (processes - 1));
if (threads == NULL)
exit(EXIT_FAILURE);
for (int i = 0; i < processes - 1; i++) {
if (pipe(notify[i]))
exit(EXIT_FAILURE);
RunnerArgs *args = malloc(sizeof(RunnerArgs));
if (args == NULL)
exit(EXIT_FAILURE);
args->site = site;
args->pending = pending;
args->schedule = schedule;
args->notify = notify[i][0];
args->id = i;
pthread_create(threads + i, NULL,
(void*(*)(void*)) runServer, args);
@@ -126,24 +125,23 @@ int main(int argc, char **argv) {
for (;;) {
fsync(fd);
//TODO: Find out why this works
if (schedule[0] == -1) {
int newfd = accept(fd, (struct sockaddr *) &addr,
&addrlen);
if (newfd < 0)
exit(EXIT_FAILURE);
int flags = fcntl(newfd, F_GETFL);
if (fcntl(newfd, F_SETFL, flags | O_NONBLOCK))
exit(EXIT_FAILURE);
int lowestThread = 0;
int lowestCount = pending[0];
for (int i = 1; i < processes - 1; i++) {
if (pending[i] < lowestCount) {
lowestThread = i;
lowestCount = pending[i];
}
int newfd = accept(fd, (struct sockaddr *) &addr,
&addrlen);
if (newfd < 0)
exit(EXIT_FAILURE);
int flags = fcntl(newfd, F_GETFL);
if (fcntl(newfd, F_SETFL, flags | O_NONBLOCK))
exit(EXIT_FAILURE);
int lowestThread = 0;
int lowestCount = pending[0];
for (int i = 1; i < processes - 1; i++) {
if (pending[i] < lowestCount) {
lowestThread = i;
lowestCount = pending[i];
}
schedule[1] = newfd;
schedule[0] = lowestThread;
}
if (write(notify[lowestThread][1], &newfd, sizeof(newfd))
< sizeof(newfd))
exit(EXIT_FAILURE);
}
}

View File

@@ -22,6 +22,7 @@
#include <string.h>
#include <assert.h>
#include <poll.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/socket.h>
@@ -33,49 +34,56 @@
void *runServer(RunnerArgs *args) {
Sitefile *site = args->site;
int *pending = args->pending;
int *schedule = args->schedule;
int notify = args->notify;
int id = args->id;
Connection *connections = NULL;
Connection *last = NULL;
//Connections are processed in a queue, which is really just a linked
//list where we add to the end and read from the beginning.
int allocConns = 100;
struct pollfd *fds = malloc(sizeof(struct pollfd) * allocConns);
Connection *connections = malloc(sizeof(Connection) * allocConns);
assert(fds != NULL);
assert(connections != NULL);
fds[0].fd = notify;
fds[0].events = POLLIN;
int connCount = 1;
//connections are 1 indexed, this is because fds[0] is the notify fd.
for (;;) {
if (schedule[0] == id) {
Connection *newconn = newConnection(schedule[1]);
assert(newconn != NULL);
poll(fds, connCount, -1);
if (last == NULL)
connections = newconn;
else
last->next = newconn;
last = newconn;
pending[id]++;
schedule[0] = -1;
}
Connection *prev = NULL;
Connection *iter = connections;
//I know of the Linus Thorvalds good taste code thing, it just
//gets very confusing very fast to think about pointers to
//pointers which have pointers.
while (iter != NULL) {
if (updateConnection(iter, site)) {
if (iter == last)
last = prev;
Connection *old = iter;
iter = iter->next;
freeConnection(old);
if (prev == NULL)
connections = iter;
else
prev->next = iter;
for (int i = 1; i < connCount; i++) {
if (updateConnection(connections + i, site)) {
connCount--;
memcpy(fds + i, fds + connCount,
sizeof(struct pollfd));
pending[id]--;
}
else {
prev = iter;
iter = iter->next;
}
if (fds[0].revents == POLLIN) {
if (connCount >= allocConns) {
allocConns *= 2;
struct pollfd *newfds = realloc(fds,
sizeof(struct pollfd) * allocConns);
if (newfds == NULL)
exit(EXIT_FAILURE);
fds = newfds;
Connection *newconns = realloc(connections,
sizeof(Connection) * allocConns);
if (newconns == NULL)
exit(EXIT_FAILURE);
connections = newconns;
}
int newfd;
if (read(notify, &newfd, sizeof(newfd)) < sizeof(newfd))
exit(EXIT_FAILURE);
fds[connCount].fd = newfd;
fds[connCount].events = POLLIN;
if (newConnection(newfd, connections + connCount))
exit(EXIT_FAILURE);
connCount++;
pending[id]++;
}
}
return NULL;